Page 121 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
P. 121
ANIMATION AND GAME DESIGN
UNIT 2 - PAPER 02
KEY AND MARK SCHEME
(a) Identify the following elements and mechanics of this game:
- Camera view/angle: Third person
- Core dynamic: Race to the end, chasing, evading,
collection
- Genre: Adventure, casual
- Game rating: E - everyone
- Victory condition: Reach the finish/attain high score
- Story type: Linear, branching
[12 marks]
3