Page 121 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
P. 121

ANIMATION AND GAME DESIGN
                                                     UNIT 2 - PAPER 02
                                                    KEY AND MARK SCHEME



















































                          (a)        Identify the following elements and mechanics of this  game:
                                     -   Camera view/angle: Third person
                                     -   Core dynamic: Race to the end, chasing, evading,
                                                           collection
                                     -   Genre: Adventure, casual
                                     -   Game rating: E - everyone
                                     -   Victory condition: Reach the finish/attain high score
                                     -   Story type: Linear, branching

                                                                                                   [12 marks]






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