Page 124 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
P. 124

ANIMATION AND GAME DESIGN
                                                     UNIT 2 - PAPER 02
                                                    KEY AND MARK SCHEME

                       (b)  TWO reasons why this game concept is a viable idea for
                              your target audience


                              1. It tests the preschoolers’ eye and hand coordination
                              2. It provides schools with content that is missing,
                                 that is, content with Caribbean aesthetics.

                              Identifying a skill that will be tested or taught 2 marks
                              Identifying a valid reason why idea is viable                           2 marks
                                                        Any other relevant response   [4 marks]


                       (c)  TWO appropriate draft names for the game


                       1. Island Babies
                       2. Know Your Countries

                         Appropriateness of name for target audience and concept used
                         Cognitive ability of the target audience to remember
                                                                                                   [2 marks]



               (d)  Explain the concept for the first level of the game

                       Level  1  –  This  level  tests  the  child’s  eye  and  hand
                       coordination.  Using  a  map  as  the  environment,  the  child  is
                       required to place the island in the required shapes. This is
                       done by the child, as he/she flies over the islands and places
                       each island in its rightful position. The environment for this
                       game is the child’s view from an airplane.

                                                           Short-term goal of the level  2 marks
                                                                   Player’s action                     1 mark
                                                                   Environment description  1 mark
                                                                                  Skills tested  1 mark
                                                                                                   [5 marks]








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