Page 97 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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ANIMATION AND GAME DESIGN
                                                    UNIT 1 - PAPER 02
                                                   KEY AND MARK SCHEME


               (d)  THREE messages that may be communicated in sociocultural context

                       -   Those humans must take care of their environment.
                       -   Children must learn how to appreciate things in their
                          environment.
                       -   Understand the importance of the butterfly to our ecosystem.
                       -   Importance of environmental protection.


                                                   Any three appropriate messages              1 mark each


                (e)  TWO advantages and TWO disadvantages of Waterfall Development
                       versus Rapid Application Development for use in this project

                                   Advantages                           Disadvantages
                 Waterfall           Simple to understand                 Once an application is
                 Development           and use.                              in the testing stage,
                                     Easy to manage due to                  it is very difficult to
                                       the rigidity of the                   go back and change
                                       model – each phase has                something that was not
                                       specific deliverables                 well thought out in the
                                       and a review process.                 concept stage.
                                     Phases are processed                 No working output is
                                       and completed one at a                produced until late
                                       time. Phases do not                   during the life cycle.
                                       overlap.                            High amounts of risk
                                     Works well for smaller                 and uncertainty.
                                       projects where                      Not a good model for
                                       requirements are very                 complex projects.
                                       well understood.                    Poor model for long and
                                                                             ongoing projects.
                 Rapid               Reduced development                 Depends on strong team
                 Application           time.                                and individual
                 Development         Increases reusability                 performances for
                                       of components                        identifying business
                                     Quick initial reviews                 requirements.
                                       occur                              Only system that can be
                                     Encourages customer                   modularized can be built
                                       feedback                             using RAD
                                     Integration from very               Requires highly skilled
                                       beginning solves a lot               developers/designers.
                                       of integration issues.             High dependency on
                                                                            modelling skills


                                                                   Any two advantages          1 mark each
                                                                 Any two disadvantages 1 mark each
                                                                                                 [4 marks]

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