Page 14 - PENGEMBANGAN MODEL AKTIVITAS GYM FOR KIDS (GFK) BERBASIS E-MODULE UNTUK MENINGKATKAN KETERAMPILAN GERAK MANIPULATIF ANAK USIA 4-6 TAHUN (2480 x 3508 piksel)
P. 14
h . P e t a K o n s e p
h. Peta Konsep
gfk e-module
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S I N T A K S
SINTAKS
T G M D - 1
TGMD-1
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M E M U K U L MENANGKAP MENENDANG
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MEMUKUL
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Kanguru Jump Ball
K a n g u r u J u m p B a l l F r o g b a l l o o n Jumping kick ball
Frog balloon
Catch and kick ball
Mini hockey ball
M i n i h o c k e y b a l l M i n i p a s s i n g b a l l C a t c h a n d k i c k b a l l
Mini passing ball
Frog jump dan kick ball
F r o g j u m p d a n k i c k b a l l
S t e p i n g k i c k b a l l
Steping kick ball
MEMANTULKAN
M E M A N T U L K A N MELEMPAR
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Obstacle
O b s t a c l e T r i p e l j u m p a n d t h r o w
Tripel jump and throw
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bounceball C a t c h a n d k i c k b a l l
Catch and kick ball
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Square bounce ball The Jumper ball
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Number bounce ball
N u m b e r b o u n c e b a l l D a n c i n g B a l l
Dancing Ball
C A P A I A N P E M B E L A J A R A N
CAPAIAN PEMBELAJARAN
U p d r a g o n b a l l
Up dragon ball
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AFECTIVE
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Down dragon ball KOGNITIF PSIKOMOTOR A F E C T I V E
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B
Snack Balloon
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Paper ball
P a p e r b a l l P E R M A I N A N T E A M B U I L D I N G
PERMAINAN TEAM BUILDING
W a t e r c o l o u r e s t a f e t
Water colour estafet
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Cup ball estafet
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Octopus Games
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