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Chapter 46: Using Atmospheric and Render Effects
                                             Using the Fog Effect
                                             Fog is an atmospheric effect that obscures objects or backgrounds by introducing a hazy layer; objects far-
                                             ther from view are less visible. The normal Fog effect is used without an Atmospheric Apparatus gizmo and
                                             appears between the camera’s environment range values. The camera’s Near and Far Range settings set these
                                             values.
                                             In the Environment and Effects dialog box, the Fog Parameters rollout appears when the Fog effect is added
                                             to the Effects list. This rollout, shown in Figure 46.11, includes a color swatch for setting the fog color. It
                                             also includes an Environment Color Map button for loading a map. If a map is selected, the Use Map option
                                             turns it on or off. You can also select a map for the Environment Opacity, which affects the fog density.
                                             The Fog Background option applies fog to the background image. The Type options include Standard and
                                             Layered fog. Selecting one of these fog background options enables its corresponding parameters.
                                       FIGURE 46.11
                                     The Fog Parameters rollout lets you use either Standard fog or Layered fog.


















                                             The Standard parameters include an Exponential option for increasing density as a function of distance. If
                                             this option is disabled, the density is linear with distance. The Near and Far values are used to set the range
                                             densities.
                                             Layered fog simulates layers of fog that move from dense areas to light areas. The Top and Bottom values set
                                             the limits of the fog, and the Density value sets its thickness. The Falloff option lets you set where the fog
                                             density goes to 0. The Horizon Noise option adds noise to the layer of fog at the horizon as determined by
                                             the Size, Angle, and Phase values.
                                             Figure 46.12 shows several different fog options. The upper-left image shows the scene with no fog, the
                                             upper-right image uses the Standard option, and the lower-left image uses the Layered option with a
                                             Density of 50. The lower-right image has the Horizon Noise option enabled.








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