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Chapter 3: Working with Files, Importing, and Exporting



                                    FIGURE 3.17
                                  A company logo created in Illustrator and ready to save and import into Max


































                               3. Select Adobe Illustrator (AI) as the File Type. Locate the file to import, and click OK.
                                  The AI Import dialog box asks whether you want to merge the objects with the current scene or
                                  replace the current scene.
                               4. For your purposes, select the replace the current scene option and click OK.
                               5. The Shape Import dialog box asks whether you want to import the shapes as single or multiple
                                  objects. Select multiple, and click OK.
                           Figure 3.18 shows the logo after it has been imported into Max. Notice that all the fills are missing.

                   Cross-Ref
                   Spline objects that are imported from Illustrator appear in Max as Editable Spline objects. You can learn more
                   about Editable Splines in Chapter 12, “Drawing and Editing 2D Splines and Shapes.” n












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           08_617779-ch03.indd   97                                                                      6/30/10   3:34 PM
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