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Chapter 6: Selecting Objects and Setting Object Properties



                           Using the Display Floater dialog box
                           The Display Floater dialog box includes two tabs: Hide/Freeze and Object Level. The Hide/Freeze tab splits
                           the dialog box into two columns, one for Hide and one for Freeze. Both columns have similar buttons that
                           let you hide or freeze Selected or Unselected objects, By Name or By Hit. The By Name button opens the
                           Select Objects dialog box (which is labeled Hide or Freeze Objects). The By Hit option lets you click in
                           one of the viewports to select an object to hide or freeze. Each column also has additional buttons to unhide
                           or unfreeze All objects, By Name, or in the case of Freeze, By Hit. You also can select an option to Hide
                           Frozen Objects.

                   Note
                   Other places to find the same buttons found in the Display Floater are the Hide and Freeze rollouts of the Display
                   panel of the Command Panel and in the right-click quadmenu. n
                           The Object Level panel of the Display Floater lets you hide objects by category such as All Lights or
                           Cameras. You also can view and change many of the Display Properties that are listed in the Object
                           Properties dialog box.
                           Figure 6.12 shows the Hide/Freeze and Object Level panels of the Display Floater dialog box.


                     FIGURE 6.12
                   The Display Floater dialog box includes two panels: Hide/Freeze and Object Level.
























                           Using the Display panel
                           If you took many of the features of the Display Floater and the Object Properties dialog box and mixed
                           them together, the result would be the Display panel. You access this panel by clicking the fifth icon from
                           the left in the Command Panel (the icon that looks like a monitor screen).

                           The first rollout in the Display panel, shown in Figure 6.13, is the Display Color rollout. This rollout
                           includes options for setting whether Wireframe and Shaded objects in the viewports are displayed using the
                           Object Color or the Material Color.



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