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Chapter 14: Using the Graphite Modeling Tools and Painting with Objects
Mirroring elements
Within the Elements panel are commands for mirroring the current selection about the X, Y, or Z axes.
These commands move the element to the opposite side, but clicking the Clone button creates a clone of
the selected element.
New Feature
The Mirror elements feature is new to 3ds Max 2011. n
Surface properties
In the Properties panel are several settings for additional properties such as vertex colors, material IDs, and
Smoothing Groups.
Vertex Surface properties
The Vertex Properties panel in Vertex subobject mode lets you define the Color, Illumination, and Alpha
value of object vertices. The color swatches enable you to select Color and Illumination colors for the
selected vertices. The Alpha value sets the amount of transparency for the vertices. After you assign colors,
you can then recall vertices with the same color by selecting a color (or illumination color) in the Select
Vertices By section and clicking the Select button. The RGB (red, green, and blue) values match all colors
within the Range defined by these values.
Cross-Ref
You can find more information on vertex colors in Chapter 31, “Painting in the Viewport Canvas and Rendering
Surface Maps.” n
Polygon and Element Surface properties
For Polygon and Element subobjects, the Properties panel, shown in Figure 14.19, includes Material IDs
and Smoothing Groups options. The Material IDs option settings are used by the Multi/Sub-Object material
type to apply different materials to faces or polygons within an object. By selecting a polygon subobject, you
can use these option settings to apply a unique material to the selected polygon. The Select ID button
selects all subobjects that have the designated Material ID, or you can select subobjects using a material
name in the drop-down list under the Select ID button.
Cross-Ref
You can find more information on the Multi/Sub-Object material type in Chapter 16, “Creating and Applying
Standard Materials.” n
FIGURE 14.19
The Properties panel includes settings for Material IDs, Smoothing Groups, and Vertex Colors.
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