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Part III: Modeling Basics
FIGURE 14.36
Applying scars on the surface of a character is easy with the Object Paint feature.
Summary
When modeling with polygons, the Graphite Modeling tools become your best friends. With all the tools at
your fingertips, you can model faster and with greater ease. In addition to the base modeling features, the
Freeform modeling tools, the Selection tools, and the Object Paint features make modeling a delight. More
specifically, this chapter covered the following topics:
l Accessing and using the Graphite Modeling tools
l Modeling in the various subobject modes
l Using the Freeform tools to sculpt surfaces
l Making specific selections with the Selection tools
l Painting with objects and filling edges with the Paint Object panel
This chapter concludes Part III, “Modeling Basics.” You’re now ready to learn about dressing up objects
with materials, cameras, and lights. The next chapter covers the basics of applying materials.
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