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Chapter 14: Using the Graphite Modeling Tools and Painting with Objects



                   Caution
                   Painting with objects dramatically increases the overall polygon count of the scene, especially if you are painting
                   with a complex object. Try to keep the paint object as simple as possible to avoid unwieldy scenes. n
                           Before a painted set of objects is committed to the scene, you can use the settings in the Brush Settings
                           panel, shown in Figure 14.31, to change the alignment, spacing, rotation, and scale of the objects. You have
                           several options for randomly scattering the objects. The default alignment for the painted objects is to
                           match the picked object, or you can align the object to the X, Y, or Z axis or flip it about the specified axis
                           with the Flip Axis button.


                     FIGURE 14.31
                   The Brush Settings panel lets you change the position, rotation, and scale of the painted objects.
                              Scatter settings
                                      Rotate settings

                                              Scale settings
                    Commit  Flip Axis









                                          Even/Random/
                    Cancel                 Ramp option
                       Load Settings              Lock Axis
                                               (Uniform Scale)
                         Save Settings
                         Set Current Settings as Default


                           The Spacing value lets you change how far away each object is from its neighbor. The Scatter settings let
                           you move the objects in the U, V, or W directions. The Rotation setting uniformly rotates all the objects
                           together, or you can allow random rotations by clicking the small arrow to the right of each axis and
                           enabling the Random option.
                           For the Scale settings, you can enable the Lock Axis (Uniform Scaling) option to scale all objects evenly
                           or you can enable the Random option to randomly scale the objects within a set range of values. The
                           Ramp option scales the objects gradually from the start of the stroke to the end of the stroke to a given
                           size. Figure 14.32 shows several lines of pyramids with different settings. The top line is the default. The
                           second line has an altered spacing value, the third line is oriented about the Y axis, and the final line uses
                           a ramp scaling.







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