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Part III: Modeling Basics



                           The By Perspective panel selects those polygons that are within the Angle value to the view axis. If the
                           Outline button is enabled, then only the outer borders of polygons are selected. Click the Select button to
                           see all the selected polygons meeting the criteria.

                           By Random, Half, and Pivot Distance
                           The By Random panel lets you randomly select polygons within the current object. You can set to randomly
                           select a given number or a percentage of the total. The Select button makes the random selection, or you
                           can randomly select within the current selection. Additional buttons grow or shrink the selection. Figure
                           14.26 shows a random selection.

                      FIGURE 14.26
                    The By Random tool can be used to make a random selection of polygons.

















                           The By Half panel lets you quickly choose half of the available polygons as determined by axis. The Invert
                           Axis button lets you choose the negative side of the axis. The By Pivot Distance chooses those polygons that
                           are farthest away from the current pivot point, creating a circular selection area. Reducing the distance value
                           creeps the selection closer to the pivot’s location.
                           By View, Symmetry, and Numeric
                           The By View panel selects those polygons closest to the current view camera. Increasing this value extends
                           the selection farther into the scene, as shown in Figure 14.27.


                      FIGURE 14.27
                    The By View tool is used to select those polygons closest to the current view.

















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