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Chapter 14: Using the Graphite Modeling Tools and Painting with Objects



                           Regardless of the current selection, you can make it symmetrical about any of the three axes using the By
                           Symmetry panel. The By Numeric panel, which is only available in Vertex and Polygon modes, lets you
                           select all vertices that have a given number of edges or polygons that have a given number of sides. The
                           Equal, Less Than, and Greater Than buttons are used to mathematically determine those subobjects.
                           By Color
                           The By Color panel, available in Vertex mode, lets you locate any vertices that have a given color or
                           Illuminate vertex color setting according to the specified RGB values.


                           Using the Object Paint Tools

                           The last tab is the Object Paint tab. This tab includes tools that let you select and paint with a specific
                           object. This is great for spreading objects around a scene. The tab also includes several options for random-
                           izing the size, orientation, and placement of the painted objects.

                           Selecting an object to paint with
                           Within the Paint Objects panel, shown in Figure 14.28, are two paint modes for painting and filling. Each
                           of these buttons is a toggle and turns the paint mode on and off. While each mode is active, you can switch
                           between objects and subobjects as needed.

                     FIGURE 14.28
                   The Paint Objects panel lets you paint or fill with objects.
                   Fill mode  Edit Object List
                        Paint mode  Pick Object














                           Before you can begin painting with an object, you need to select an object using the Pick Object button.
                           Simply click the Pick Object button and select an object in the scene. The selected object is highlighted and
                           added to the list of paint objects. If you select the Pick Object button again, you can add another object to
                           the list of paint objects. Clicking the Edit Object List button opens the list of current paint objects, as
                           shown in Figure 14.29. Using this list, you can change the order of the items, pick new items, add items
                           using the Select Objects dialog box, add the selected scene object, or remove the selected item from the list.
                   Note
                   Edits to the Paint Objects list can be made only while the Paint and Fill modes are disabled. n



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