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Part IV








                                Materials, Cameras,




                                  and Lighting Basics











                                                     IN THIS PART

                                                  Chapter 15
                                                  Using the Slate Material Editor

                                                  Chapter 16
                                                  Creating and Applying
                                                  Standard Materials
                                                  Chapter 17
                                                  Adding Material Details
                                                  with Maps
                                                  Chapter 18
                                                  Creating Compound Materials
                                                  and Using Material Modifiers
                                                  Chapter 19
                                                  Configuring and Aiming Cameras
                                                  Chapter 20
                                                  Using Lights and Basic
                                                  Lighting Techniques


















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