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Part IV
Materials, Cameras,
and Lighting Basics
IN THIS PART
Chapter 15
Using the Slate Material Editor
Chapter 16
Creating and Applying
Standard Materials
Chapter 17
Adding Material Details
with Maps
Chapter 18
Creating Compound Materials
and Using Material Modifiers
Chapter 19
Configuring and Aiming Cameras
Chapter 20
Using Lights and Basic
Lighting Techniques
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