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Part IV: Materials, Cameras, and Lighting Basics



                      FIGURE 16.10
                    These translucent window curtains show shadows.



























                           Accessing Other Parameters

                           In addition to the basic shader parameters, several other rollouts of options can add to the look of a material.

                           Extended Parameters rollout
                           The Material Editor includes several settings, in addition to the basic parameters, that are common for most
                           shaders. The Extended Parameters rollout, shown in Figure 16.11, includes Advanced Transparency,
                           Reflection Dimming, and Wire controls. All shaders include these parameters.

                      FIGURE 16.11
                    The Extended Parameters rollout includes Advanced Transparency, Reflection Dimming, and Wire settings.












                           You can use the Advanced Transparency controls to set the Falloff to be In, Out, or a specified Amount. The
                           In option increases the transparency as you get farther inside the object, and the Out option does the oppo-
                           site. The Amount value sets the transparency for the inner or outer edge. Figure 16.12 shows two materials
                           that use the Transparency Falloff options on a gray background and on a patterned background. The two

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