Page 513 - Kitab3DsMax
P. 513

Chapter 16: Creating and Applying Standard Materials



                           Summary

                           This chapter presented the Standard material and gave you a chance to create some simple original materials.
                           In this chapter, you did the following:
                               l  Learned about various material types
                               l  Discovered and learned to use the various material parameters
                               l  Discovered the basics of using standard materials
                               l  Learned how to use the various shaders
                               l  Explored the other Material rollouts
                               l  Apply materials to a model
                           This chapter should have been enough to whet your appetite for materials, and yet it really covered only
                           one part of the equation. The other critical piece for materials is maps, and you’ll dive into those in the next
                           chapter.














































                                                                                                     465





                                                                                                         6/30/10   4:24 PM
           24_617779-ch16.indd   465
           24_617779-ch16.indd   465                                                                     6/30/10   4:24 PM
   508   509   510   511   512   513   514   515   516   517   518