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Chapter 16: Creating and Applying Standard Materials
Summary
This chapter presented the Standard material and gave you a chance to create some simple original materials.
In this chapter, you did the following:
l Learned about various material types
l Discovered and learned to use the various material parameters
l Discovered the basics of using standard materials
l Learned how to use the various shaders
l Explored the other Material rollouts
l Apply materials to a model
This chapter should have been enough to whet your appetite for materials, and yet it really covered only
one part of the equation. The other critical piece for materials is maps, and you’ll dive into those in the next
chapter.
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