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Chapter 17: Adding Material Details with Maps



                           and choose the Show Incompatible option from the pop-up menu, all map rollouts including mental ray
                           maps are displayed even if the mental ray renderer isn’t enabled.


                     FIGURE 17.1
                   Use the Material/Map Browser to list all the maps available for assigning to materials.













































                           To load a map node into the Node View panel of the Slate Material Editor, simply double-click on it or drag
                           the material from the Material/Map Browser to the Node View panel. All map nodes are easily identified by
                           their green title bars in the Node View and Navigator panels.

                           Connecting maps to materials
                           A map by itself in the Node View panel cannot be applied to objects in the scene. To add a map to a mate-
                           rial it must be connected to one of the material properties. This is done by dragging on the map node’s out-
                           put socket and dropping the connecting line on the input socket for the material property where the map is
                           being applied. For example, Figure 17.2 shows a connection between the Checker map node and the

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           25_617779-ch17.indd   469                                                                     6/30/10   4:25 PM
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