Page 517 - Kitab3DsMax
P. 517
Chapter 17: Adding Material Details with Maps
and choose the Show Incompatible option from the pop-up menu, all map rollouts including mental ray
maps are displayed even if the mental ray renderer isn’t enabled.
FIGURE 17.1
Use the Material/Map Browser to list all the maps available for assigning to materials.
To load a map node into the Node View panel of the Slate Material Editor, simply double-click on it or drag
the material from the Material/Map Browser to the Node View panel. All map nodes are easily identified by
their green title bars in the Node View and Navigator panels.
Connecting maps to materials
A map by itself in the Node View panel cannot be applied to objects in the scene. To add a map to a mate-
rial it must be connected to one of the material properties. This is done by dragging on the map node’s out-
put socket and dropping the connecting line on the input socket for the material property where the map is
being applied. For example, Figure 17.2 shows a connection between the Checker map node and the
469
6/30/10 4:25 PM
25_617779-ch17.indd 469
25_617779-ch17.indd 469 6/30/10 4:25 PM