Page 535 - Kitab3DsMax
P. 535
Chapter 17: Adding Material Details with Maps
Figure 17.25 shows the Stucco map with a Threshold value of 0.5, Thickness of 0.02, and Size values of
(from left to right) 10, 20, and 40.
FIGURE 17.24
The Splat map splatters paint randomly across the surface of an object.
FIGURE 17.25
The Stucco map creates soft indentations when applied as bump mapping.
Waves map
This map creates wavy, watery-looking maps and can be used as both a diffuse map and a bump map to
create a water surface. You can use several values to set the wave characteristics in the Water Parameters
rollout, including the number of Wave Sets, the Wave Radius, the minimum and maximum Wave Length,
the Amplitude, and the Phase. You can also Distribute the waves as 2D or 3D, and a Random Seed value is
available.
Figure 17.26 shows the Water map with the Num Wave Sets value set to (from left to right) 1, 3, and 9.
Wood map
The Wood map produces a two-color wood grain. The Wood Parameters rollout options include Grain
Thickness, Radial, and Axial Noise. You can select the two colors to use for the wood grain.
Figure 17.27 shows the Wood map with Grain Thickness values of (from left to right) 8, 16, and 30.
487
6/30/10 4:25 PM
25_617779-ch17.indd 487
25_617779-ch17.indd 487 6/30/10 4:25 PM