Page 550 - Kitab3DsMax
P. 550
Part IV: Materials, Cameras, and Lighting Basics
TABLE 17.2
Photoshop Texture Recipes
Texture Technique Create in Photoshop Apply in Max as
Faded color Decrease the image saturation value Diffuse map
(Image ➪ Adjustments ➪ Hue/Saturation) by 20
to 30%.
Surface scratches Apply the Chalk & Charcoal filter Bump map
(Filter ➪ Sketch ➪ Chalk & Charcoal) with a
Stroke Pressure of 2, to a blank white image,
and then apply the Film Grain
(Filter ➪ Artistic ➪ Film Grain) filter with
maximum Grain and Intensity.
Stains on fabric Use the Dodge and Burn tools to add stains to a Diffuse map
fabric bitmap.
Surface relief texture Apply Dark Strokes filter (Filter ➪ Brush Diffuse map (original
Strokes ➪ Dark Strokes) to a texture bitmap, and texture), Bump map (Dark
save the image as a separate bump image. Strokes version)
Planar hair Apply the Fibers filter (Filter ➪ Render ➪ Fibers). Diffuse, Bump, and
Specular maps
Clouds or fog Apply the Clouds filter Diffuse map
background (Filter ➪ Render ➪ Clouds).
Nebula or plasma Apply the Difference Clouds filter Diffuse map
cloud (Filter ➪ Render ➪ Difference Clouds). Then
switch black and white color positions, and
apply the Difference Clouds filter again.
Rock wall Apply the Clouds filter (Filter ➪ Render ➪ Diffuse and Bump maps
Clouds), and then apply the Bas Relief
(Filter ➪ Sketch ➪ Bas Relief) filter.
Burlap sack Apply the Add Noise filter (Filter ➪ Noise ➪ Add Diffuse and Bump maps
Noise), followed by the Texturizer filter
(Filter ➪ Texture ➪ Texturizer) with the Burlap
setting.
Tile floor Apply the Add Noise filter (Filter ➪ Noise ➪ Add Diffuse map
Noise), followed by the Stained Glass filter
(Filter ➪ Texture ➪ Stained Glass).
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