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                                                       14.2 THE REPEATED PRISONERS’ DILEMMA                     585
                      TABLE 14.12   Prisoners’ Dilemma Game

                                                               Player 1
                                                           Cheat   Cooperate
                                               Cheat        5, 5      14, 1
                                       Player 2
                                               Cooperate    1, 14     10, 10



                         But let’s now imagine that two players will be playing the game again and again,
                      into the foreseeable future. In this case, it is possible that the players might achieve an
                      equilibrium in which they play cooperatively. To see why, suppose that Player 1 be-
                      lieves that Player 2 will use the following strategy: “Start off choosing ‘cooperate’ and
                      continue to do so as long as Player 1 cooperates. The first time Player 1 chooses
                      ‘cheat,’ Player 2 will choose ‘cheat’ in the next period and in all following periods.”
                      Of course, if Player 2 cheats in the ensuing periods, Player 1 might as well continue
                      to cheat as well. Player 2’s strategy is sometimes called the “grim trigger” strategy be-
                      cause one episode of cheating by one player triggers the grim prospect of a permanent
                      breakdown in cooperation for the remainder of the game.
                         Figure 14.1 illustrates that, by cooperating in every period, Player 1 can ensure
                      himself a stream of payoffs equal to 10 per period. By contrast, if Player 1 cheats, he re-
                      ceives a payoff of 14 in the current period and a payoff of 5 in all subsequent periods.
                      Which strategy is better? Without additional information about how Player 1 evaluates
                      current versus future payoffs we cannot say for sure. But if Player 1 places sufficiently
                      strong weight on future payoffs relative to current payoffs, Player 1 will prefer contin-
                      ued cooperation to cheating. 14  This illustrates that in the repeated prisoners’ dilemma,
                      cooperation can, under certain circumstances, result from self-interested behavior on
                      the part of each player.








                                       A                                      FIGURE 14.1   Payoffs in the Repeated
                            14
                          Payoff per period  10  B         Always cooperate   Prisoners’ Dilemma under the “Grim Trigger”
                                                                              Strategy
                                                                              If Player 1 cheats today, he receives a stream of
                                                                              payoffs given by the light line. If he cooperates
                             5         C                       Cheat today    today and in the future he can ensure himself
                                                                              a stream of payoffs given by the dark line. The
                                                                              distance of line segment AB represents the
                                                                              one-time gain to Player 1 from cheating. The
                                                                              distance of line segment BC represents the
                             Now       1       2       3       4        5     reduction in each of Player 1’s subsequent
                                           Number of periods from now         payoffs because Player 2 retaliates against
                                                                              Player 1’s cheating.



                      14 We can formally represent the weight that players give to future versus current payoffs by the concept
                      of present value mentioned in footnote 11.
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