Page 7 - Yuri Filippi 3d modeler presentation
P. 7
Military Radio
Project realised during my second semester at CG
spectrum for the "creatures and hard surfaces" chapter.
1) start blocking out with maya
( around 8 hours )
2) refining low poly,slowly increasing resolution
( around 40 hours )
3) sculpting in zbrush high poly main model and
details
(around 25 hours )
4) mapping, retopology,texturing and rendering
(around 40 hours)
- Softwares used:
• Maya
• Zbrush
• Substance Painter
• Keyshot
• Photoshop
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