Page 7 - Yuri Filippi 3d modeler presentation
P. 7

Military Radio










                                            Project  realised  during  my  second  semester  at  CG
                                           spectrum for the "creatures and hard surfaces" chapter.


                                              1) start blocking out with maya
                                                 ( around 8 hours )
                                              2) refining low poly,slowly increasing resolution

                                                 ( around 40 hours )
                                              3)  sculpting  in  zbrush  high  poly  main  model  and
                                           details

                                                  (around 25 hours )
                                              4) mapping, retopology,texturing and rendering
                                                  (around 40 hours)


                                                   - Softwares used:


                                                 •   Maya
                                                 •  Zbrush
                                                 •  Substance Painter

                                                 •  Keyshot
                                                 •  Photoshop



































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