Page 9 - Yuri Filippi 3d modeler presentation
P. 9

Zanna di lupo -





                                                            Sword






                                       L or em ipsum dolor sit amet , consectetur adipiscing elit , sed do eiusmod tem - por incididunt ut la bor e  et dolor e
                                                           magna aliqua .  Ut enim ad minim   v eniam ,
                                                                      quis .



                                         Project realised during my  second semester at
                                        CG  spectrum  for  the  "creatures  and  hard

                                        surfaces" chapter.


                                           1) start blocking out with maya

                                              ( around 2 hours )
                                           2) refining low poly

                                              ( around 4 hours )

                                           3)  sculpting  in  zbrush  high  poly  model  and
                                           details

                                               (around 10 hours )
                                           4) mapping, retopology, texturing

                                               and rendering

                                               (around 20 hours)


                                                - Softwares used:


                                               •   Maya

                                               •  Zbrush

                                               •  Substance Painter

                                               •  Keyshot
                                               •  Photoshop
   4   5   6   7   8   9   10   11   12   13   14