Page 213 - GM EBOOK
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NAME: Rokurokubi


           DESCRIPTION
           Look like normal human beings by day, but at night they gain the ability to
           stretch their necks to great lengths. They can also change their faces to those of
           terrifying Oni to better scare mortals.  In their daytime human forms, Rokuroku-
           bi often live undetected and may even take mortal spouses. Many Rokurokubi
           become so accustomed to such a life that they take great pains to keep their
           demonic forms secret. They are tricksters by nature, however, and the urge to
           frighten and spy on human beings is hard to resist. Some Rokurokubi thus resort
           to revealing themselves only to drunkards, fools, the sleeping, or the blind in            Points
           order to satisfy these urges. Other Rokurokubi have no such compunctions and
           go about frightening mortals with abandon. A few, it is said, are not even aware           Ki Energy: 19
           of their true nature and consider themselves normal humans. This last group
           stretch their necks out while asleep in an involuntary action; upon waking up in           Exp. Points: 10

                                                                             ATTRIBUTE MODIFIER CHART
           ATTRIBUTES                        Bonus /Hindrance
                                                                           HEA  CAR  PhB  MOV  AWA  DEF  STR  STA   STE
              HEALTH POINTS: 106             +_____/-_____
                                                                 Beginner   +2   +X  +X  +X    +1  +X  +X  +X    +1
              CARRY POINTS: 7                +_____/-_____
                                                                Intermediate  +3   +X  +1   +1   +2  +X  +X  +X   +2
              PHYSICAL BEAUTY POINTS: 2      +_____/-_____
              MOVEMENT POINTS: 1             +_____/-_____      Advanced   +4   +X  +2   +1   +2   +1  +X  +1   +3

              AWARENESS POINTS: 1            +_____/-_____       Expert    +5   +1  +3   +2   +3   +1  +1  +2   +4
              DEFENSIVE POINTS: 3            +_____/-_____

              STRENGTH POINTS: 5             +_____/-_____     BEHAVIOR
                                                                Vs. Human
              STAMINA POINTS: 2              +_____/-_____
               STEALTH POINTS: 3             +_____/-_____     The Rokurokubi try to blend into to human existence as
                                                                much as they can.  They do not attack humans unless pro-
                                                                voked.  However, at night, they enjoy terrifying humans
           Ki ENERGY: 200     Bonus:+N/A                        who are under the influence, delusional or dissociated.
                                                                Scaring a human is a treat for most Rokurokubi.
            Throwing Range: 6      Bonus:+ N/A
                                                                Vs. Same  Yokai
           Techniques                                           The Rokurokubi will band together to live amongst hu-
                                                                mans keeping each others’ secret and blending in with the
           1– N/A
                                                                living.
           2- N/A
                                                                Vs. Different Yokai
           3– Mystic Art
                                                                Other yokai rarely can tell the difference between a hu-
           4– N/A                                               man or Rokurokubi.  Therefore, the Rokurokubi receive
           5- N/A                                               the same fate as humans from different yokai.

           6– N/A                                               Gain vs.
                                                                N/A
                                                                                                                       C
                                                                Weakness vs.                                           h
           MYISTC ARTS                                                                                                 a
                                                                Bright light within a 0-1 Rng. (from a lantern or other   p
           “Fright Night”- The Rokurokubi emits a loud shrill that   light source will) causes the Rokurokubi to run away.    t
           frightens a target.                                                                                         e
                                                                Exposure to this light longer than 2 melee rounds will   r
           Effects: Status Effect= Frightened                   cause burn damage.


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