Page 213 - GM EBOOK
P. 213
NAME: Rokurokubi
DESCRIPTION
Look like normal human beings by day, but at night they gain the ability to
stretch their necks to great lengths. They can also change their faces to those of
terrifying Oni to better scare mortals. In their daytime human forms, Rokuroku-
bi often live undetected and may even take mortal spouses. Many Rokurokubi
become so accustomed to such a life that they take great pains to keep their
demonic forms secret. They are tricksters by nature, however, and the urge to
frighten and spy on human beings is hard to resist. Some Rokurokubi thus resort
to revealing themselves only to drunkards, fools, the sleeping, or the blind in Points
order to satisfy these urges. Other Rokurokubi have no such compunctions and
go about frightening mortals with abandon. A few, it is said, are not even aware Ki Energy: 19
of their true nature and consider themselves normal humans. This last group
stretch their necks out while asleep in an involuntary action; upon waking up in Exp. Points: 10
ATTRIBUTE MODIFIER CHART
ATTRIBUTES Bonus /Hindrance
HEA CAR PhB MOV AWA DEF STR STA STE
HEALTH POINTS: 106 +_____/-_____
Beginner +2 +X +X +X +1 +X +X +X +1
CARRY POINTS: 7 +_____/-_____
Intermediate +3 +X +1 +1 +2 +X +X +X +2
PHYSICAL BEAUTY POINTS: 2 +_____/-_____
MOVEMENT POINTS: 1 +_____/-_____ Advanced +4 +X +2 +1 +2 +1 +X +1 +3
AWARENESS POINTS: 1 +_____/-_____ Expert +5 +1 +3 +2 +3 +1 +1 +2 +4
DEFENSIVE POINTS: 3 +_____/-_____
STRENGTH POINTS: 5 +_____/-_____ BEHAVIOR
Vs. Human
STAMINA POINTS: 2 +_____/-_____
STEALTH POINTS: 3 +_____/-_____ The Rokurokubi try to blend into to human existence as
much as they can. They do not attack humans unless pro-
voked. However, at night, they enjoy terrifying humans
Ki ENERGY: 200 Bonus:+N/A who are under the influence, delusional or dissociated.
Scaring a human is a treat for most Rokurokubi.
Throwing Range: 6 Bonus:+ N/A
Vs. Same Yokai
Techniques The Rokurokubi will band together to live amongst hu-
mans keeping each others’ secret and blending in with the
1– N/A
living.
2- N/A
Vs. Different Yokai
3– Mystic Art
Other yokai rarely can tell the difference between a hu-
4– N/A man or Rokurokubi. Therefore, the Rokurokubi receive
5- N/A the same fate as humans from different yokai.
6– N/A Gain vs.
N/A
C
Weakness vs. h
MYISTC ARTS a
Bright light within a 0-1 Rng. (from a lantern or other p
“Fright Night”- The Rokurokubi emits a loud shrill that light source will) causes the Rokurokubi to run away. t
frightens a target. e
Exposure to this light longer than 2 melee rounds will r
Effects: Status Effect= Frightened cause burn damage.
203