Page 217 - GM EBOOK
P. 217
NAME: Shojo “Heavy drinker”
DESCRIPTION
A sea spirit with red face and hair and a fondness for
alcohol. The legend is the subject of a Noh play of
the same name which recreates famous scenes from
well-known works of Japanese literature such as The
Tale of Genji or The Tale of the Heike.
Points
Ki Energy: 15
Exp. Points: 11
ATTRIBUTES Bonus /Hindrance
ATTRIBUTE MODIFIER CHART
HEALTH POINTS: 115 +_____/-_____
HEA CAR PhB MOV AWA DEF STR STA STE
CARRY POINTS: 2 +_____/-_____
Beginner +2 +X +1 +X +1 +X +X +X +X
PHYSICAL BEAUTY POINTS: 4 +_____/-_____
Intermediate +X +X +3 +X +2 +1 +X +1 +2
MOVEMENT POINTS: 2 +_____/-_____
AWARENESS POINTS: 3 +_____/-_____ Advanced +1 +X +4 +1 +3 +2 +X +1 +2
DEFENSIVE POINTS: 4 +_____/-_____ Expert +2 +1 +5 +1 +4 +3 +1 +2 +3
STRENGTH POINTS: 3 +_____/-_____
STAMINA POINTS: 2 +_____/-_____ BEHAVIOR
STEALTH POINTS: 2 +_____/-_____ Vs. Human
The Shojo enjoys the company of humans and will
Ki ENERGY: 800 Bonus:+N/A often take the form of a human to play a game trying
to guess how long it will take the human to get
Throwing Range: 6 Bonus:+ N/A drunk. If the Shojo loses, it will become enraged and
show its true form attacking the human who bested
Techniques him.
1– Standing Grapple Tech: Front Vs. Same Yokai
2– Front Throw Takedown Tech: Hip Wheel Shojo do not interact with each other. This is so their
3– Mystic Art anonymity can remain intact, and they can fulfill
their play with humans.
4– Side Throw Takedown Tech: Sweeping Loin Throw
5– Choke Tech: Single Arm Vs. Different Yokai
6– Standing Grapple Tech: Side Different yokai will treat the human form of this
yokai with the same regard they do humans. Howev-
er, the yokai is highly respected in the underworld. C
h
MYISTC ARTS Gain vs. a
p
“Drink it Down”- The Shojo grabs its victim and forces it to All Water based attacks are nullified. t
drink a large amount of alcohol. e
Weakness vs. r
Effects: Status Effect= Tolerance Test GM casts 1D6+3
Fire based attacks do x2 STR
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