Page 1022 - Chief Architect Reference Manual
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Chief Architect X10 Reference Manual



                               Using Paste Image                Materials created using the Blend Colors
                        A new material can be created by copying an   With Materials    tool are given the name
                        image that will serve as its texture to the   of the patterned/textured material with the
                        system clipboard, then navigating to a Chief   extension “--PAINTED:” followed by the
                        Architect window and selecting Edit>    name of the solid color material.
                        Paste> Paste    from the menu. See
                        “Paste” on page 177.

                             From a Screen Capture
                                                                 Convert Textures to Materials
                        You can use the Screen Capture tools to
                        create a texture based on a screen capture   An entire folder of textures can be
                        from any application and use it to create a   converted into a library of materials.
                        new material in the My Materials library. See   Select 3D> Materials> Convert Textures to
                        “Creating Screen Captures” on page 1158.  Materials and then browse to a folder of
                                                                textures on your computer. The converted
                        By default, materials created from a screen   library folder assumes the same file structure
                        capture will be set to Stretch to Fit. If you   as the original folder.
                        would like the texture to tile instead, uncheck
                        this box. See “Stretch to Fit” on page 1024.
                                                                 Create Plan Materials Library
                               Blending Materials                    Select 3D> Materials> Create Plan
                                                                     Materials Library to create a library
                             In 3D views, you can create a new   of materials based on the materials used in
                             material by blending a solid color   the current plan. This is useful for converting
                        such as a paint color with a textured and/or   material template plans, a common way to
                        patterned material. Select 3D> Material   store material definitions in prior versions of
                        Painter> Blend Colors With Materials to   Chief Architect, into a materials library. This
                        toggle this feature on or off. See “Blend   command creates a new library in the
                        Colors With Materials” on page 1015.
                                                                Materials category using the same name as
                        The result is a new material that is saved in   the plan. Adding materials to the library
                        the current plan. It can be found in the Plan   individually allows you to store the material
                        Materials dialog, edited as needed, and   within the existing directory structure.
                        added to the library if desired. See “Plan
                        Materials Dialog” on page 1027.



                   Mapping Patterns and Textures

                        Materials have two attributes that determine   textures. See “About Materials” on page
                        what they look like in 3D views: patterns and   1012.




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