Page 1020 - Chief Architect Reference Manual
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Chief Architect X10 Reference Manual



                        plan as well as manage that list. See “Plan   accessed via an object specification dialog
                        Materials Dialog” on page 1027.         where a component of a library symbol was
                        • Select “Use Default” from the top of the   selected.
                           list to apply the default material to the   Rather than apply a specific material to the
                           selected object, if one exists.      selected component, you can dynamically
                                                                associate it with a Material Default category.
                             Material Defaults Panel            See “Material Defaults” on page 1013.

                        The MATERIAL DEFAULTS panel will only be
                        present if the Select Material dialog was



                   Viewing Materials
                        Textures display in ray trace views and most   Toggle Patterns   . See “Rendering
                        Rendering Techniques, while patterns    Techniques” on page 1106.
                        display in Technical Illustration, Line
                        Drawing and Vector Views. See “Displaying   When most other Rendering Techniques are
                        3D Views” on page 1057.                 used, you can turn the display of textures on
                                                                and off by selecting 3D> Camera View
                        In Technical Illustration, Line Drawing, and
                        Vector Views, you can turn the display of   Options> Toggle Textures   .
                        material patterns on and off by selecting 3D>


                   Editing Materials

                        Much like objects, materials in Chief     made in this way will affect any instances
                        Architect can be edited so that they better   of that material in the current plan only.
                        suit your design needs. There are two   Editing the material applied to an object is
                        approaches to material editing:
                                                                not the same as applying a different material
                        • Select a material in an unlocked library in   to that object. See “The Material Painter” on
                           the Library Browser, edit it, and your   page 1014.
                           changes will be used when you next use
                           the material in any plan. Changes made in     Library Browser
                           this manner do not affect materials
                           already in use in a plan.            Right-click on a material in an unlocked
                                                                library and select Open from the contextual
                        • Apply a material to an object in a plan and   menu to open the Define Material dialog for
                           then edit that applied material using either   that material. See “Define Material Dialog”
                           the Plan Materials dialog or Adjust
                                                                on page 1028.
                           Material Definition   tool. Changes




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