Page 1023 - Chief Architect Reference Manual
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Mapping Patterns and Textures
Both patterns and textures have points of If a material has any material maps assigned
origin, which determine where the pattern or to it, they will be mapped using the same
texture begins on an X/Y axis. By default, settings as the texture. See “Material Maps”
this origin is 0,0; however, you can specify a on page 1012.
different origin in the Define Material dialog.
If a texture is set to map globally, it may not
• The origin of a texture can be set either look right on some surfaces in 3D views. If
globally or independently for each object. this is the case and you do not wish to map
By default, texture mapping is per object. the texture independently on each object, you
See “Texture Panel” on page 1033. can create a copy of the material for each
• The origin of a pattern is always per surface that requires modification and
object. See “Pattern Panel” on page 1031. specify its texture’s origin.
Determining the Origin
Before a new origin can be specified, the should be enabled. See “The Status Bar” on
display of coordinates in the Status Bar page 43.
The pointer’s current coordinates display in the Status Bar
To determine origin coordinates on the origin location in floor plan view. When the
horizontal plane, place your cursor over the pointer is in the position you want to
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