Page 1031 - Chief Architect Reference Manual
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Define Material Dialog
• Specify the Overlap Amount, which is 6 A preview of the material applied to an
the amount that a Strip, Shingles, or object displays here and updates as
Shakes material overlaps itself. The changes are made to the material definition.
Height - Overlap Amount = Exposure Various options allow you to view different
of the material. aspects of the material’s attributes:
• Grouping is used to describe the repeat • Display the material in Standard render-
of the pattern across the width of a Strip ing, Vector View, or in a ray trace view.
material. A 13" wide Strip with an Over- • Zoom and orbit the object in the view.
lap Amt of 1" and a Grouping of 3 calcu-
lates materials based on a 12" coverage • Toggle Color on or off.
and a repeat line pattern of 4".
•Click the Restore Original View b u t -
•This DXF Code holds up to five charac- ton to reset the material preview to its
ters that appear at the end of the layer original perspective.
names used when exporting a 3D DXF • Select an object shape: Cube, Sphere,
file. See “Exporting a 3D Model” on page Teapot, or Plane.
1196.
Unlike other dialog previews, the Rendering
4 If the material has a Copyright, Technique and object shape selected in this
information about it will display here. dialog’s preview are remembered during the
5 A preview of the material’s pattern current program session. See “Dialog
displays in the square pane. It updates Preview Panes” on page 42.
as you change the material definition.
Pattern Panel
Patterns are used to represent materials in Materials List. See “Patterns and Textures”
Technical Illustration, Line Drawing, and on page 1012.
Vector Views. Pattern Types also affect the
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