Page 1036 - Chief Architect Reference Manual
P. 1036

Chief Architect X10 Reference Manual



                        • The full path name of the selected normal   10  A preview of the material applied to an
                           map image File displays here. To remove   object displays here and updates as
                           the file, click the Remove    button.  changes are made to the material definition.
                                                                Various options allow you to view different
                        • Click the Browse button to browse to a   aspects of the material’s attributes:
                           normal map image file saved on your
                           computer. Normal maps saved in .zip files   • Display the material in Standard render-
                           can also be used. See To use an image   ing, Vector View, or in a ray trace view.
                           saved in a .zip file, below.         • Zoom and orbit the object in the view.

                         8  An  Ambient Occlusion Map is an     • Toggle Color on or off.
                            image file that affects how much
                        ambient light each part of the material   • Click the Restore Original View    but-
                        receives.                                 ton to reset the material preview to its
                                                                  original perspective.
                        • The full path name of the selected ambi-
                           ent occlusion map image File displays   • Select an object shape: Cube, Sphere,
                           here. To remove the file, click the    Teapot, or Plane.
                           Remove    button.
                                                                To use an image saved in a .zip file
                        • Click the Browse button to browse to a
                           file saved on your computer. Ambient   1.  Type or copy the full path name of the
                           occlusion maps saved in .zip files can also   .zip file in the text field.
                           be used. See To use an image saved in a
                           .zip file, below.                    2.  Directly after the path name, type #zip:,
                                                                   followed immediately by the name of
                         9  A preview of the material’s texture    the bump map file including its file
                            displays in the square pane. It updates   extension.
                        as you change the material definition.




                                                     Properties Panel

                        The PROPERTIES panel controls how the   Preferences dialog and the lights that have
                        material appears in most rendered 3D views   been placed in the model. See “Light Types”
                        and in ray trace views.                 on page 1092.
                        A material’s rendered appearance is also   For special lighting effects on an object, use
                        affected by the Render settings in the   at least one point or spot light.











                   1036
   1031   1032   1033   1034   1035   1036   1037   1038   1039   1040   1041