Page 1121 - Chief Architect Reference Manual
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Chapter 34:

                                                                  Ray Tracing























                               You can  use Ray Tracing to create highly       Chapter Contents
                               realistic images of your Chief Architect   •       Ray Trace Views
                               plans. As the name implies, ray tracing   •       Ray Trace Configurations
                               calculates the rays of light in a view as they   •       Ray Trace Options
                               travel through the 3D model and reflect off   •       Ray Trace Assistant
                               surfaces. As a result, ray tracing is slower   •       Adjusting Ray Trace Properties and Effects
                               than OpenGL rendering, but can be used to   •       Ray Tracing Tips
                               achieve much more complex effects such as
                               reflections and highly realistic lighting.


                          Ray Trace Views

                                     Ray tracing is a method of generating   To create a ray trace
                                     high-quality 3D views in which the
                               paths of individual rays of light are   1.  Create a 3D camera view or overview.
                               calculated, making it possible to model    •  The Standard Rendering Technique
                               effects like reflectivity. Ray tracing a scene   must be used. See “Standard
                               can be time consuming, but when lighting     Rendering” on page 1106.
                               and materials are set up properly, the results   •  Perspective views are preferable to
                               can be impressively realistic.               Orthographic views for ray tracing
                                                                            because they are more realistic to the
                               Ray trace views are generated in their own   human eye. See “Perspective and
                               view window and are static images of the     Orthographic Views” on page 1042.
                               model - not dynamic. That is, if you make
                               changes to the 3D model, any previously
                               created ray trace views will not be affected.



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