Page 1194 - Chief Architect Reference Manual
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3D Symbols and Materials
All layers, layer names, solids and instances use by other objects in Chief Architect until
of blocked solids from the .dxf/.dwg or .stl that symbol has been placed into a plan. The
file display in the list of components on the associated texture files are then copied to the
left side of the MATERIALS panel of its user’s Textures folder. See “Chief Architect
specification dialog. See “Materials Panel” Data” on page 55.
on page 1017.
3DS and DAE Files
OBJ Files
Material definitions for .3ds and .dae files
Material definitions for most .obj files are refer to texture information in separate image
saved in a separate file with the .mtl file files.
extension. If such a file exists, the materials In order to properly import a .3ds and .dae
associated with the .obj file display in the list file, Chief Architect needs these referenced
on the left side of the MATERIALS panel of its image files. If a texture file is not available,
specification dialog.
the material it is associated with will be
If Chief Architect does not receive material created without it. The associated texture
definition information in an accompanying files are copied to the user’s Textures folder.
.mtl file, default material properties are SKP Files
assigned.
The textures associated with a .skp file are
Material definitions for .obj files can also saved in the file. After you import a symbol
include texture information in the form of and either place it in a plan or add it to the
image files (.jpg, .png, etc).
Library, these textures are saved in the Chief
In order to properly import an .obj file, Chief Architect Textures folder.
Architect needs the .obj file, the .mtl file, Chief Architect does not support deformed
and any referenced texture files. If a texture textures. If a texture associated with a .skp
file is not available, the material it is file is deformed, it will be imported without
associated with is created without a texture.
the deformations.
The material definitions associated with an
imported .obj symbol are not available for
Texture Filename Conflict
If a texture of the same name already exists imported, the Texture Filename Conflict
in the plan when an .obj, .3ds, or .skp file is dialog displays.
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