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Examples of socio-technical systems include firms, government
                  departments, military and charitable institutions, structured activist
                  groups; indeed, any bounded grouping that performs work in the

                  pursuit of a goal.

                  In this Guide, we are concerned primarily with the social side
                  surrounding and operating the technical system. The reason for this
                  focus is that technical systems are typically complicated (in that they

                  can be understood in their parts and interactions) and not complex.
                  That said, we recognize that the nature and characteristics of an
                  underlying technical system influence the social system and to a
                  degree vice versa (e.g., the types and numbers and costs of people

                  required and available to run the system: on the other side, the
                  minimum wage argument and the automation of lower skill jobs).

                  Our focus on this Guide is then exclusively on the 'socio' side of socio-
                  technical.



                  The Key Characteristics of a (Human) System

                  Goal-focused:  In the abstract, systems are goal-focused entities
                  performing work on inputs and putting out outputs (and waste) in
                  pursuit of that system goal. Though the system as a whole is goal-

                  focused, sub-groups inside the system may have their own goals and
                  interests that may or may not align with the higher total system goal.
                  To the extent that sub-groups (coalitions) pursue their own goals in

                  competition with the system goal the system loses coherence and will
                  likely die.  To a large degree, the goals and internal structure of a
                  system are path-dependent in that they are influenced by the insights,
                  values, and choices of prior agents. This path-dependence is akin to

                  momentum driving the organization onward with the resultant inertia
                  when facing change; this can lead to contextual blindness and the
                  eventual failure of the system.

                  Agents/Actors: All human systems are composed of agents/actors

                  interacting with individuals or sub-groups to run a technical system


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                  ©Business Games Works 2018                    (Version 1)
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