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  Life-Cycle Effect: A business system has a life-cycle, which
                         may be long or short but which is a small fraction of the time of

                         the context. Moreover, the business lifecycle has an enormous
                         impact on the upward and downward causation interaction by
                         placing demands on the mix of people required. For example,

                         Geoffrey Moore proposed the following for a firm developing an
                         promoting a new offering category:
                             o  In the early stages, highly creative people  to invent the
                                offering, research indicates such people are driven by a

                                need for originality, are collaborative, and seek a learning
                                culture of great flexibility
                             o  In the mid stages the firm dives up the secular growth

                                curve, the dominant strategic issue is sales. Such people
                                are driven personality by status and a need for power and
                                seek/create highly competitive cultures
                             o  In the late stages as the business matures the competitive

                                requirement is for optimization of processes etc. The
                                appropriate people are oriented to stability and efficiency
                                through regulation.

                         Research has shown that some groups are incompatible both
                         strategically and in terms of personality and achievement
                         orientation, specifically the early creatives and the later
                         optimizers. This has an enorous impact on the evolution of

                         culture as the mix of players changes.
                        The Founder Effect: And then there is the founder effect (a
                         case of initial starting conditions). In business, a firm is founded

                         and the only employee is the founder whose goals are the goals
                         of the system. As the founding team expands, the interplay of
                         founder’s goals, personality, attitudes toward winning, and

                         values and those of the team comes into play in an intense
                         interaction around a common goal. It is common here for
                         founders to imprint on the organization and for that imprint to
                         last through generations of employees as it dissolves into myth

                         (e.g/, Watson in IBM).

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