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RHYTHM WINDOW
Above the players, a window posts curves corresponding to the two rates/rhythms of the
music. These curves are represented in a waveform, allo wing you to see your music. The
p eaks in the curve represent beats. In order to synchronize the music, these peaks should
occur at the same time. The present is represented by the feature in the middle of the screen.
A ll on the left was already played, while what is on the right represents the next seconds of the
track.
Y ou can zoom in or zoom out the d isplay using the slider on the left, or the three preset
b uttons (1, 2, 3) on the ri ght side of the rhythm window.
Below the curves there are small squares , named CBG (Computed Beat Grid), which
repres nt the position of measures. The e large squares represent the beginning of a measure
4:4 time. The CBG is particularly useful, for example, when mixing a track at the time of an
intro where the beat is not yet present.
In the picture above, you can see that the beats are completely synchronized – it is easy to
see that the peaks (beats) of the music are l ined up. However, some music does not have the
very obvious single beat peaks that most ho use and techno music has. This is when the CBG
is very useful. If you look at the following graphics, it is not exactly clear where the beats
should sync up by just observing the wave form visually. However, with the help of the CBG, it
becomes much easier to synchronize the two tracks:
NOT BEAT MATCHED – CBG NOT ALIGNED
BEAT MATCHED – CBG NOT ALIGNED
BEAT MATCHED – CBG ALIGNED
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