Page 36 - GM EBOOK
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instead of upgrading preexisting equipment, an en-       Character Attribute enchantments are enchant-
         chantment adds a quality to an item, armor or a        ments that either enhance the attribute of the user of
         weapon that it did not already have.                   the weapon or negatively effect the character attrib-
               Chart 2-1: Item Enchantment Pricing              utes of a target.   Status Effect enchantments are en-
                                                                chantments that either increase or decrease other as-
             NAME                   Bonus              Price    pects of the game ranging from a character’s ability
         Health          +20 to Health Points           450     to acquire money to effecting phobias.  Weapons At-

   C     Carry           +1 to Carry Points             175     tribute enchantments effect the weapons attributes
   h                                                            either positively or negatively and Elemental en-
   a     Physical Beauty   +1 to Physical Beauty Points   350
   p                                                            chantments utilize an element to add a specific type
   t     Movement        +1 to Movement Points          350
   e                                                            of damage to characters, areas, etc.
   r     Awareness       +1 to Awareness Points         375
                                                                Enchanting Acquired Items
         Defensive       +1 to Defensive Points         350
                                                                  Enchanting an item is a process that takes time, but
         Strength        +1 to Strength Points          400
                                                                can improve an item immensely.  For the right
         Stamina         +1 to Stamina Points           400
                                                                amount of money, an item can be enchanted with a
         Stealth         +1 to Stealth Points           375     spell that a PC may desire for a weapon.
                         +10 Ki Energy Points at the be-
         Ki Energy                                      150       The method to enchanting an item starts with hav-
                         ginning of encounters
                                                                ing two of any refinements completed to the item.
         Throwing Range  +1 to Throwing Range           350
                                                                Next, The player should direct their character to a
         Animals         +1 to gained OBD Points        225
                                                                monk who will perform the enchantment.  Since this
                         +/-1 to Odds & Evens Rolls as
         Luck                                           275     isn’t an easy task, finding a monk who will do the
                         needed
                                                                particular enchantment desired could be a daunting
         Fear            Target receives -1 Control Roll   325
                                                                task.  Finally, the monk will need to be convinced to
                         +4 Fire damage (Odds & Evens
         Project Fire                                   375     perform the enchantment.  This step could involve
                         roll for +1D6 burn damage)             anything from a quest to retrieve items needed, mon-
                         +4 damage (Odds & Evens roll
         Project Earth                                  375     etary compensation, or both.  The chart below will
                         for Status Effect: Stunned)
                         +4 Ice damage (Odds & Evens            guide the GM as to what the base cost of an enchant-
         Project Ice                                    375     ment will be.  GMs may take the liberty to modify
                         roll for +1D6 cold damage)
                         +4 damage (Odds & Evens roll           the noted price.
         Project Wind                                   375
                         for Status Effect: Blinded)
                                                                  An item may acquire a maximum of two enchant-
         Absorb Fire     -4 to attacks using fire element   375   ments.  These enchantments may be the same, which
         Absorb Earth    -4 to attacks using Earth element   375   will double an effect, or different, which can be ap-
         Absorb Ice      -4 to attacks using ice element   375   plied to a stricken target a the same time.  The PC
                                                                must satisfy the wishes of the monk to provide for
         Absorb Wind     -4 to attacks using wind element   375
                                                                each enchantment.
         Control         +1 to Control Roll             325
                                                                The Enchantment Process
         Wealth          2x money found/discovered      450

         Swimming        +1 to rolls for swimming       200       The variables that factor into enchanting a weapon
                                                                are available enchantments, time, and price.   Manag-
         Climbing        +1 to rolls for climbing       200
                                                                ing the enchanting process, like the refinement pro-
         Jump            +1 to jump distance            200
                                                                cess, involves negotiation between the NPC Black-
                                                                smith character and the character wanting a modifica-
           There are four categories of enchantments that can
         be performed to enhance a piece of equipment: Char-    tion.  Enchanting an item can only be performed by a
         acter Attribute, Status Effect, Weapon Attribute and   priest or monk where the character will ask them if
         Elemental.                                             they can or will enchant any particular item.  Further-
                                                                more, all equipment cannot be enchanted.  Enchant-

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