Page 47 - FULL SANZO EBOOK
P. 47

NAME: Police Officers
                                                                 ATTRIBUTES:                        Belt Level: Red
                                                                 HEA  CAR  PhB  MOV  AWA  DEF  STR  STA  STE

                                                                  128    8    5     5     3      5    3    7     4


                                                                 TECHNIQUES:                 KI ENERGY: 392

                                                                -Attack Heights: Low       -Non-Proj Tech: Def.
                                                                -Attack Heights: Medium    Parry
                                                                -Attack Heights: High      -Non-Proj Tech: Def.
                                                                                           Clash I
                                                                -Special Tech: Jump        -Projectile: Sure Shot III
                                                                -Non-Proj Tech: Proper     -Project: Long Shot I
                                                                 Grip I
                                                  Kiyo Manata   -Non-Proj Tech: Proper     -Non-Proj Tech: Def. Dis-
                                                                                           arm I
                                                                 Grip III
         NAME: Gang Members                                                                -Non-Proj Tech: Adv.
                                                                -Striking Tech: Jab        Strike to Neck
         ATTRIBUTES:                       Belt Level: Purple   -Striking Tech: Straight   -Grapple Tech: Mount
                                                                 Punch                     Grnd Pos.: Top
          HEA  CAR  PhB  MOV  AWA  DEF  STR  STA  STE
                                                                -Projectile: Body Pos.     -Grapple Tech: Guard
           109   7     1     2     4     2    1     2    2                                 Pos: bottom Full
                                                                -Projectile: Overdraw I    -Non-Proj Tech: Adv.
                                                                -Standing Grapple Tech: Side  Thrust to Neck
        TECHNIQUES:                  KI ENERGY: 150
                                                                -Standing Grapple Tech: Back  -Non-Proj Tech: Adv.
         -Attack Heights: Low      -Projectile Overdraw II      -Non-Proj Tech: Basic      Firm Grip I
         -Attack Heights: Medium  -Non-Proj Tech: Basic          Vertical Strike           -Grapple Tech: Leg Joint
         -Attack Heights: High     Vertical Strike              -Non-Proj Tech: Basic      Lock: Knee Bar
                                                                                           -Grapple Tech: Arm Joint
                                                                 Horizontal Strike
                                   -Non-Proj Tech: Basic
         -Special Tech: Jump       Thrust                       -Projectile: Sure Shot I   Lock: Arm Bar
         -Non-Proj Tech: Proper    -Non-Proj Tech: Def.                                    Striking Tech: Mountain
          Grip I                   Parry                        -Projectile: Overdraw II   Punch
         -Non-Proj Tech: Proper    -Non-Proj Tech: Def.         -Projectile: Sure Shot II   -Striking Tech: Vertical
          Grip III                 Clash I                      -Projectile: Overdraw III  Punch
         -Striking Tech: Jab       -Projectile: Sure Shot II
         -Striking Tech: Straight   -Projectile: Overdraw III    Main Weapon: Basic Yari
          Punch                    -Non-Proj Tech: Def. Dis-      Wgt   AtP  Rng  LiE  Mas  Vel  CoA
         -Non-Proj Tech: Basic     arm I
         Diagonal Strike           -Non-Proj Tech: Adv.            .5    15    2    45    1    2     1
         -Non-Proj Tech: Basic:    Strike to Neck                Status Effect: 1D4 Odds & Evens roll for bleeding
         Horizontal Strike         -Striking: Ridge Hand
         -Grapple Tech: Standing   -Striking Rising Punch       Armor:
         Side                                                    Basic Dou                Basic Kusazuri
         -Grapple Tech: Standing
         Back                                                    WGT  AR  LiE              WGT  AR  LiE
         -Projectile: Sure Shot I                                  2    15    70            1.5    8    25

         Main Weapon: Basic Hanbo Staff                          Basic Haidate            Basic Kote
          Wgt    AtP  Rng  LiE  Mas  Vel  CoA
                                                                 WGT  AR  LiE              WGT  AR  LiE
           .3     5     1    30    2    2     2
                                                                   1     9    30            .2    10   25


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