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tutorials with gamified features effectively.
Purpose of the All students: reveal a given topic, tell, reveal the main idea.
lesson Most students: Complete tasks based on creativity.
Some students may: summarize thoughts on a given topic.
Course of the lesson
Actions of the Student Actions Eval Res
Lesson Steps teacher uation ources
/Time
ʽ̡̛̹̍̌͊ Greeting students, Greeting teachers Did
of the lesson bringing students actic
together, attracting materials
students' attention to
classes.
Writes down the
Introduction to topic of the lesson in a
the topic and objectives notebook, gets acquainted
of the lesson, overview with the goals of the lesson.
of a new topic
Creating a "Living Things"
psychological climate Description: we
develop fantasy,
imagination.
Example. Think
about it and tell me, what
kind of animal does a desk
look like? Try to "fit" it into
the natural forms of the
animal (how old is it, what
kind of character does it
have, what does it love,
what does it dream of?).
And what does a school
satchel look like? And the
bow on the head of a first-
grader on September 1?
Mid- Creates a focused Performs tasks
lesson learning environment suggested by the teacher
focused on understanding
a new topic
Lesson Flow:
1. Introduction to Video Tutorials with Gamified Elements (5 minutes)
Welcome the students and introduce the topic of the lesson: the
development and use of video tutorials with elements of a game approach.
Discuss the increasing popularity of gamification in education and its
potential benefits for language learning.
2. Benefits of Video Tutorials with Gamified Elements (10 minutes)
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