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achievements and encourage progress.
5. Test and refine video tutorials with gamified elements based on feedback
and observations.
These practical exercises aim to provide students with hands-on experience in
creating and utilizing video tutorials with gamified elements, fostering engagement,
interactivity, and effective language learning.
End of Organization of Self-evaluation Ass
lesson self-assessment of essment
students «Game goal» sheets
Description: a
Organization of universal technique-game
feedback aimed at activating the
mental activity of students
in the classroom. Allows
you to include a large
number of monotonous
examples or tasks in the
game shell.
Forms: learning
skills; ability to work in a
team; the ability to listen
and hear each other.
It is proposed in the
form of a game to a team or
a group of students to
perform a number of similar
tasks for speed and
correctness.
Example 1. Imagine
that you work as an editor
of a newspaper and are
responsible for the release
of the next issue, and errors
have crept into the text -
find and correct them.
Example 2. On the
board are written examples
in three columns according
to the number of commands
. The first participant from
the team comes out and
solves the first example,
then the second participant
comes out and so on. The
team that completes the task
faster and more correctly
wins.
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