Page 37 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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UNIT 2
MODULE 3: ANIMATION FOR GAMES (cont’d)
Darby, J. Awesome Game Creation: No Programming Required,
3rd Edition. Boston: Thomson Learning Inc., 2008.
Schuytema, P. Game Design: A Practical Approach, 1st Edition.
Cengage Learning, 2007
Anthropy, A. and Clark, N. Game Design Vocabulary, A: Exploring the Foundational
Principles Behind Good Game Design, Addison-Wesley,
2015
Adams, E. Fundamentals of Game Design, 3rd Edition, New Riders,
Pearson Education. 2013.
Thorn, A. Game Development Principles, Cengage Learning, 2014
Mitchell, B. L. Game Design Essentials, Indianapolis, Indiana: John
Wiley & Sons Inc., 2012.
Design Software
Tablets
Drawing Pads
Models
Armature Wire
Foam
Plastercine
Foil
Websites
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.wikihow.com/Practice-Gesture-Drawing
http://www.awn.com/animationworld/animation-layout-getting-perspective
http://www.autodesk.com/education/free-software/maya
CXC A37/U2/15 32 www.cxc.org