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OUTLINE OF ASSESSMENT
Each Unit of the syllabus will be assessed separately.
The Scheme of the assessment for each Unit will comprise two components: an External Assessment
component which contributes 40 per cent of final mark and a School-Based Assessment component
which contributes 60 per cent of final mark. Grades and marks will be awarded independently for each
Unit and for each Module. These arrangements are detailed below.
UNIT 1
EXTERNAL ASSESSMENT (40 per cent)
Paper 01 This paper will consist of 45 multiple-choice item (45 marks)
(1 hour) assessing achievement in all three modules.
Paper 02 A structured essay paper assessing achievement in all (75 marks)
(2½ hours) three modules. Candidates will be required to apply
theoretical knowledge and design skills.
SCHOOL-BASED ASSESSMENT (60 percent)
Each piece of work submitted for assessment must include the date on which it was produced.
Part A A critical analysis assessing achievement over all three (60 marks)
modules. Candidates must choose an animation or
game from the prescribed list published in the
syllabus.
Part B A digital/transmedia production bible of an animation (60 marks)
or game assessing achievement over all three
modules.
NB. If a student chooses to analyse an animation for Part A he/she MUST produce a production bible
for Part B, and vice versa.
UNIT 2
EXTERNAL ASSESSMENT (40 per cent)
Paper 01 This paper will consist of 45 multiple-choice items (45 marks)
(1 hour) assessing achievement in all three modules.
Paper 02 A structured essay paper assessing achievement in all (75 marks)
(2½ hours) three modules. Candidates will be required to apply
theoretical knowledge and design skills.
CXC A37/U2/15 33 www.cxc.org