Page 46 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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4. Management of Project
(a) Planning: An early start to planning project work is highly recommended and the
schedule of the dates for submission should be developed by teachers and candidates.
(b) Length: The length of the showreel should be no more than 1 minute. The game must
be 2-dimensional with 3-dimensional components and should take no longer than 10
minutes to play through. A demo (oral presentation) of no longer than 5 minutes
should also be included.
(c) Guidance: Each candidate should know the requirements of the project and its
assessment process. Although candidates may consult with resource persons, in
addition to the teacher, the candidate’s submission should be his or her own work.
The teacher is expected to give appropriate guidance at all stages of project work, for
example, chapters to read, alternative procedures to follow and other sources of
information.
5. Authenticity
Teachers are required to ensure that all projects are the candidates’ work. A recommended
procedure is to:
(a) engage candidates in discussion;
(b) ask candidates to describe procedures used and summarise findings either orally or
in writing; and,
(c) ask candidates to explain specific aspects of the analysis.
6. Submission Guidelines
The candidate should utilise digital submission when delivering milestones to the teacher.
Teachers should collect the student’s completed SBA in a digital format.
CXC A37/U2/15 41 www.cxc.org