Page 65 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
P. 65

entries, and hyperlinks. E-portfolios are both demonstrations of the
                                           user's  abilities  and  platforms  for  self-expression,  and,  if  they  are
                                           online, they can be maintained dynamically over time. An e-portfolio
                                           can be seen as a type of learning record that provides actual evidence
                                           of achievement.
                                           There are three main types of e-portfolios: developmental (such as,
                                           working),  assessment,  and  showcase.  A  developmental  e-portfolio
                                           can show the advancement of skill over a period of time. The main
                                           purpose is to provide an avenue for communication between student
                                           and  instructor.  An  assessment  portfolio  will  demonstrate  skill  and
                                           competence  in  a  particular  domain  or  area.  A  showcase  portfolio
                                           highlights stellar work in a specific area and it is typically shown to
                                           potential  employers  to  gain  employment.  When  it  is  used  for  job
                                           application it is sometimes called career portfolio. Most e-portfolios
                                           are a mix of the three main types to create a hybrid portfolio.

                Environment                The surroundings in which characters exist in a game or animation.

                Feature List               A list of key features of a game; typically the selling points for the
                                           game.

                Figure drawing             Figure drawing.    Drawing of the human form.

                Folklore                   Traditional customs.

                Foreground (of a           The visual plane that appears closest to the viewer.
                composition)

                Game Design                The art of applying design and aesthetics to create a game to facilitate
                                           interaction  between  players  for  playful,  healthful,  educational,  or
                                           simulation purposes. It creates goals, rules, and challenges to define a
                                           sport, tabletop game, role-playing game, or simulation that produces
                                           desirable interactions among its participants and possibly, spectators.

                Game Jam                          A  gathering  of  game  developers  for  the  purpose  of  planning,
                                           designing, and creating one or more games within a short span of
                                           time, usually ranging between 24 and 48 hours.

                Game Rating                A  system  used  for  the  classification  of  video  games  into  the
                                           appropriate age group based on the content and nature of each game.
                                           Entertainment Software Rating Board (ESRB) currently has six ratings
                                           for games: Early Childhood, Everyone, Everyone 10+, Teens, Mature,
                                           Adults Only.

                Genre                      A category of artistic composition.

                Gestalt                    In visual design, is the perception that an image, though consisting of
                                           many parts, is viewed as a whole. It helps users perceive the overall
                                           design as opposed to individual elements.  If the design elements are
                                           arranged properly, the Gestalt of the overall design will be very clear.





                                  CXC A37/U2/15              60                                www.cxc.org
   60   61   62   63   64   65   66   67   68   69   70