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The interactive concept in learning is most closely related to
computer-based media. Interaction in a computer-based teaching
environment generally follows three elements, namely: (1) customizable
instructional sequences, (2) student answers/responses or work, and (3)
customizable feedback. To engage higher-order thinking skills, the tasks
presented through this medium must be able to allow and account for
more than one correct answer, creativity, and differences in solving caused
by students' inhomogeneous prior knowledge. To improve the interactive
capabilities of computer-based media, several things need to be considered
in developing the press:
1) Consider using a problem-centred design, case study, or
simulation in which students are mentally engaged with the
presentation. Programs like this begin by stimulating and
engaging students' minds actively.
2) Make a brief instructional presentation, then ask students to
process or think about the information presented.
3) Provide opportunities to interact at least every 3 or 4 screens, or
every minute or two.
4) Consider a design in which students are not given information in
a linear form, but try to find information through active
exploration in an electronic environment.
5) Consider allowing students to connect with other computer users
through models or electronic information boards. Students may
be asked to share creative writing, problem-solving, or decision-
making with other students in remote locations.
6) Do not force interaction, for example, avoid questions that
simply want to get students' answers.
f. Telematics Media
Often associated as the latest product of technological civilization
which will eventually replace television.