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Part IX: Working with Characters
                                        FIGURE 39.23
                                      The Crowd simulation automatically figures out how to move the delegate bunnies to reach the goal while avoiding
                                      the trees.























                                             Summary

                                             This chapter serves as an introduction to CAT and covers all aspects of working with CAT rigs, including its
                                             presets, custom rigs, and animation. The Crowd features of Character Studio are useful for animating the
                                             motion of delegates following specified behaviors. The following topics were covered:
                                                 l  Learning the basic workflow for creating characters
                                                 l  Creating and editing CAT rigs
                                                 l  Creating a custom CAT rig
                                                 l  Animating CAT rigs
                                                 l  Creating walk cycles with the CAT Motion dialog box
                                                 l  Using muscle strands and muscle planes
                                                 l  Creating crowds with helper objects
                                                 l  Assigning behaviors
                                             Whether you’re using a custom rig or a CAT rig, the next step is to begin the skinning process, which is
                                             covered next. Skinning surrounds the skeleton with a mesh skin and matches the way the skin aligns and
                                             moves with the underlying rig.



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