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Part IX: Working with Characters
FIGURE 39.19
Use the Setup rollout to define the crowd system.
Scatter
Object/Delegate Associations
Biped/Delegate Associations
Multiple Delegate Editing
Behavior Assignments
Cognitive Controllers
Cross-Ref
The various cloning methods are covered in Chapter 8, “Cloning Objects and Creating Object Arrays.” n
Clicking the Scatter button causes the Scatter Objects dialog box, shown in Figure 39.20, to open. This dia-
log box includes several panels used to randomize the Position, Rotation, and Scale of the cloned delegates.
In the Clone panel, you can select the Object to Clone and How Many clones to create. After the settings are
correct, click the Generate Clones button to create the duplicates.
FIGURE 39.20
The Scatter Objects dialog box lets you quickly create crowds of objects.
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