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Part XI: Advanced Lighting and Rendering
Configuring the Network Manager and Servers
You can configure both the manager and servers using their respective General Properties dialog boxes. You
open these dialog boxes by choosing Edit ➪ General Settings.
The network manager settings
The rendering manager has some options that let you modify how it behaves. You specify these options in
the Network Manager General Properties dialog box, shown in Figure 48.11. To open this dialog box, select
Edit ➪ General Settings in the Manager window.
FIGURE 48.11
The Backburner Manager General Properties dialog box
This dialog box includes the following sections:
l TCP/IP: Here you can change the communications ports used by the manager and the servers. In
general, leaving these alone is a good idea. If some other program is using one of these ports,
however, Max won’t be able to render via the network, so you need to change them. If you
change the Server Port number, be sure to change it to the same number on all your rendering
servers. If you change the Manager Port number, you also need to change two files on your hard
drive to match: queueman.ini (in your 3dsmax directory) and client.ini (in your 3dsmax\network
directory). Both have lines for the Manager Port, and you can edit these files with any text editor
or word processor.
l General: The Max Concurrent Assignments field is used to specify how many jobs the rendering
manager sends out at a time. If you make this number too high, the manager might send out jobs
faster than the servers can handle them. The default value here is fine for most cases.
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