Page 23 - Kitab3DsMax
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Contents
Generating IFL files with the IFL Manager Utility ....................................................587
Tutorial: What’s on TV? ..........................................................................................588
Working with Previews .....................................................................................................589
Creating previews ....................................................................................................589
Viewing previews ....................................................................................................591
Renaming previews .................................................................................................591
Summary ..........................................................................................................................591
Chapter 22: Animating with Constraints and Simple Controllers . . . . . . 593
Restricting Movement with Constraints .............................................................................593
Using constraints .....................................................................................................594
Working with the constraints ..................................................................................594
Understanding Controller Types .......................................................................................604
Assigning Controllers ........................................................................................................604
Automatically assigned controllers ..........................................................................604
Assigning controllers with the Animation menu ......................................................605
Assigning controllers in the Motion panel ...............................................................606
Assigning controllers in the Track View ..................................................................606
Setting default controllers ........................................................................................607
Examining Some Simple Controllers .................................................................................607
Noise controller.......................................................................................................609
Spring controller .....................................................................................................609
Summary ..........................................................................................................................612
Chapter 23: Rendering a Scene and Enabling Quicksilver . . . . . . . . . . . 613
Render Parameters ............................................................................................................613
Initiating a render job ..............................................................................................614
Common parameters ...............................................................................................616
E-mail notifications .................................................................................................619
Adding pre-render and post-render scripts ..............................................................619
Assigning renderers .................................................................................................620
Scanline A-Buffer renderer ......................................................................................620
Quicksilver Hardware Renderer ..............................................................................622
Rendering Preferences .......................................................................................................623
Using the Rendered Frame Window .................................................................................625
Using the Render Types ..........................................................................................626
Previewing with ActiveShade ...................................................................................627
Using the RAM Player .......................................................................................................627
Using Command-Line Rendering ......................................................................................630
Creating Panoramic Images ...............................................................................................630
Getting Printer Help ..........................................................................................................631
Creating an Environment ..................................................................................................632
Defining the rendered environment .........................................................................632
Summary ..........................................................................................................................634
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