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Contents




                                       Generating IFL files with the IFL Manager Utility ....................................................587
                                       Tutorial: What’s on TV? ..........................................................................................588
                                  Working with Previews .....................................................................................................589
                                       Creating previews ....................................................................................................589
                                       Viewing previews ....................................................................................................591
                                       Renaming previews .................................................................................................591
                                  Summary ..........................................................................................................................591
                             Chapter 22: Animating with Constraints and Simple Controllers . . . . . . 593
                                  Restricting Movement with Constraints .............................................................................593
                                      Using constraints .....................................................................................................594
                                      Working with the constraints ..................................................................................594
                                  Understanding Controller Types .......................................................................................604
                                  Assigning Controllers ........................................................................................................604
                                      Automatically assigned controllers ..........................................................................604
                                      Assigning controllers with the Animation menu ......................................................605
                                      Assigning controllers in the Motion panel ...............................................................606
                                      Assigning controllers in the Track View ..................................................................606
                                      Setting default controllers ........................................................................................607
                                  Examining Some Simple Controllers .................................................................................607
                                      Noise controller.......................................................................................................609
                                      Spring controller .....................................................................................................609
                                  Summary ..........................................................................................................................612
                             Chapter 23: Rendering a Scene and Enabling Quicksilver  . . . . . . . . . . . 613
                                  Render Parameters ............................................................................................................613
                                      Initiating a render job ..............................................................................................614
                                      Common parameters ...............................................................................................616
                                      E-mail notifications .................................................................................................619
                                      Adding pre-render and post-render scripts ..............................................................619
                                      Assigning renderers .................................................................................................620
                                      Scanline A-Buffer renderer ......................................................................................620
                                      Quicksilver Hardware Renderer ..............................................................................622
                                  Rendering Preferences .......................................................................................................623
                                  Using the Rendered Frame Window .................................................................................625
                                      Using the Render Types ..........................................................................................626
                                      Previewing with ActiveShade ...................................................................................627
                                  Using the RAM Player .......................................................................................................627
                                  Using Command-Line Rendering ......................................................................................630
                                  Creating Panoramic Images ...............................................................................................630
                                  Getting Printer Help ..........................................................................................................631
                                  Creating an Environment ..................................................................................................632
                                      Defining the rendered environment .........................................................................632
                                  Summary ..........................................................................................................................634




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