Page 26 - Kitab3DsMax
P. 26
Contents
Chapter 27: Working with Compound Objects . . . . . . . . . . . . . . . . . . . 695
Understanding Compound Object Types ..........................................................................695
Morphing Objects .............................................................................................................696
Creating Morph keys ...............................................................................................696
Morph objects versus the Morph modifier ...............................................................697
Tutorial: Morphing a woman’s face .........................................................................697
Creating Conform Objects ................................................................................................698
Setting a vertex projection direction ........................................................................699
Tutorial: Placing a facial scar ...................................................................................700
Creating a ShapeMerge Object ..........................................................................................701
Cookie Cutter and Merge options ............................................................................701
Tutorial: Using the ShapeMerge compound object ..................................................702
Creating a Terrain Object ..................................................................................................703
Coloring elevations..................................................................................................704
Tutorial: Creating an island with the Terrain compound object ...............................704
Using the Mesher Object ...................................................................................................706
Working with BlobMesh Objects ......................................................................................706
Setting BlobMesh parameters ..................................................................................707
Tutorial: Creating icy geometry with BlobMesh .......................................................707
Creating a Scatter Object ...................................................................................................708
Working with Source objects ..................................................................................709
Working with Distribution objects ..........................................................................710
Setting Transforms ..................................................................................................711
Speeding updates with a proxy ................................................................................711
Loading and saving presets ......................................................................................711
Tutorial: Covering the island with trees ...................................................................711
Creating Connect Objects .................................................................................................712
Filling object holes ..................................................................................................713
Tutorial: Creating a park bench ...............................................................................713
Creating a Loft Object .......................................................................................................714
Using the Get Shape and Get Path buttons ..............................................................715
Controlling surface parameters ................................................................................715
Changing path parameters.......................................................................................715
Setting skin parameters ...........................................................................................716
Tutorial: Designing a slip-proof hanger ...................................................................717
Deforming Loft objects ............................................................................................718
The Deformation window interface .........................................................................718
Scale Deformation ...................................................................................................721
Twist Deformation ..................................................................................................721
Teeter Deformation .................................................................................................721
Bevel Deformation ...................................................................................................721
Fit Deformation .......................................................................................................722
Modifying Loft subobjects .......................................................................................723
Comparing shapes ...................................................................................................724
Editing Loft paths ....................................................................................................724
Tutorial: Creating drapes .........................................................................................725
Loft objects versus surface tools ..............................................................................725
xxiv
6/29/10 9:12 PM
02_617779-ftoc.indd xxiv
02_617779-ftoc.indd xxiv 6/29/10 9:12 PM