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Chapter 13: Modeling with Polygons and Patches
FIGURE 13.11
A cube tessellated twice, using each option once
Hide, Copy, and Paste
The Hide button hides the selected subobjects. You can make hidden objects visible again with the Unhide
All button.
After selecting several subobjects, you can create a named selection set by typing a name in the Name Selection
Sets drop-down list in the main toolbar. You can then copy and paste these selection sets onto other shapes.
At the bottom of the Selection rollout is the Selection Information, which is a text line that automatically
displays the number and subobject type of selected items.
Editing Vertex subobjects
When working with the Editable Poly objects, after you select a Vertex subobject mode (keyboard shortcut, 1)
and select vertices, you can transform them using the transform buttons on the main toolbar. All vertex-spe-
cific commands are found within the Edit Vertices rollout, shown in Figure 13.12.
Remove
The Remove button lets you delete the selected vertices. The Remove button automatically adjusts the sur-
rounding subobjects to maintain the mesh integrity.
Note
You can also delete Editable Poly subobjects using the Delete key. n
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