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Chapter 13: Modeling with Polygons and Patches



                   Caution
                   With the Tri Patch’s object color set to white, telling when it is selected can be difficult. n
                               4. Repeat Steps 2 and 3, alternating which color comes first until the entire 8×8 checkerboard is
                                  complete.

                   Tip
                   An easier way to accomplish the checkerboard would be to create the first two squares and then to use the Array
                   dialog box to create the rest. Find out more about the Array dialog box in Chapter 8, “Cloning Objects and
                   Creating Object Arrays.” n
                           Figure 13.34 shows the completed checkerboard.


                     FIGURE 13.34
                   A checkerboard created using patch grids


































                           Editing Patches

                           Creating and working with patches is easy, but because they are always flat, they have limited functionality.
                           The key to making patches really useful is to convert the object into an Editable Patch object. Any type of geo-
                           metric object can be converted to an Editable Patch object. Even patch grids created with the Quad Patch and
                           Tri Patch buttons described earlier need to be converted before they can be edited at the subobject level.


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           20_617779-ch13.indd   381                                                                     6/30/10   4:23 PM
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