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Chapter 14: Using the Graphite Modeling Tools and Painting with Objects
Using the Polygon Modeling panel
The Graphite Modeling tools are exclusive to Editable Poly objects or objects with the Edit Poly modifier
applied. If you select any other type of object with the Ribbon open, all the buttons are disabled. However,
two options are available in the Polygon Modeling panel of the Graphite Modeling Tools tab. These options
are to Convert to Poly and Apply Edit Poly Mod. These commands convert the selected object to an
Editable Poly object or apply an Edit Poly modifier and automatically open the Modify panel.
After an Editable Poly object or an object with the Edit Poly modifier applied is selected, the subobject
modes can be selected from the top of the Graphite Modeling Tools panel. The Polygon Modeling panel,
shown in Figure 14.2, includes options that work with the Modifier Stack including collapsing the stack,
pinning the stack, and moving up and down between modifiers. The Show End Result button lets you see
the object with all stack modifiers applied and options that apply to all subobject modes. A button in this
panel lets you toggle the Command Panel off.
FIGURE 14.2
The Ribbon’s Polygon Modeling panel includes options for determining which subobjects are selected.
Show End Result
Pin Stack
Toggle Command Panel
Previous Modifier
Next Modifier
Subobject Modes
Use Soft Selection
Ignore Backfacing
Preview Multi
Preview Subobject
Preview Off
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